![]() ASE is used in the videos at the end of the playlist. Cadaver747's fix pack for sound fixes and corrected portraits ( info). ![]() Backup of EOB3/AESOP32-related threads from (see below), includes the files linked in there. Extract the TRANSFER.SAV to the EOB3-folder. EOB2 savefile that can be imported to EOB3. GOG-version should work fine without any patching. There is also a backup of the thread and files in the downloads below. If you're not playing the GOG-version of EOB3, and experience the game crashing or having sound problems, check this thread at. This game really isn't that good so I'm not going to spend huge amounts of time with this, but there seemed to be a small demand for at least some kind of automapper for EOB3. are set in the the game data so currently this only shows walls and floors. ![]() ![]() I don't for example know how the doors, buttons etc. The reason why this is separated from the ASE for EOBs 1 and 2 is that EOB3 uses a different game engine and there isn't that much known about it. This is an automapper for the GOG-version of SSI's Eye of the Beholder 3. ![]()
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